Simucube SC2 Pro DD Wheelbase Review

What was once a complex do it yourself DD wheel system, has come a long way in just four years. It has been fun watching how the Direct Drive Force Feedback wheel systems have evolved. And the SC2 wheelbases are the next logical step in the ongoing DD wheel revolution. The guys at Simucube have certainly raised the bar with
this new family of wheelbases. With everything except the power supplies, contained within the wheelbase itself. Compared to the SC1 solution, it’s a noticeably smaller
package. But at the same time brings more and faster processing power to the table. Enabling the use of newer filters that need that power to do their job. The True drive software is rather intuitive, and easy to use. With just enough tuning options to allow tweaking the wheelbase to one’s own taste for most I think. But still remaining simple
enough not to frustrate or intimidate people that are new to the whole Direct Drive force feedback concept. And I am told that the Simucube team is working on an even
simpler user interface for those who just want to adjust some sliders and get on with their driving fun. Speaking of driving fun, I certainly had my fair share during this review. The newly developed motor used in the SC2 Pro was a treat to use. I thought it was noticeably smoother than the Mige motors I was using before. So, a great result here in achieving what they set out to do. I was able to get some games to feel the best I have to date with the new Simucube solution. Still there were other games that continue to frustrate. Which had nothing to do with the Simucube hardware and everything to do with some game developers still not properly supporting DD wheels in general. I do like the new SQR quick release solution that they have come up with here. It is a very solid physical connection with no perceivable flex. I had an SC2 compatible wireless wheel on hand to test this feature. They connected without any issues. While using it I never experienced any missed shifts of button presses. I think the way Martin utilizes a stubby antenna on the back of his wheel has something to do with this. Which brings me to one thing I would like to see changed on the SC2 wheelbases. I think it would be great if they would add the same sort of antenna to the back of the wheelbases instead of the current plastic window solution. Wireless signals can be a tricky thing at times. Also, using two power supplies to run the SC2 Pro can present some challenges to the user. You will need to make sure you have the room and they are close enough to
the motor. As the cables that go between the motor and power supply come in at around 1 meter long. Another piece I really like in this kit is the E-Stop assembly. With the
front plate made of metal and the very clever power switch integration, it is a pleasure to use. Overall I think it is clear that the team at Simucube have a winner on their hands with the SC2 Pro. You can tell they put a lot of time and effort into this result. And I think it has really paid off. Still I can’t help but cast a longing look at the very Kollmorgenish looking SC2 Ultimate wheelbase.


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