Assetto Corsa Competizione – Rating System Explained – Part 1

Assetto Corsa Competizione – Rating System Explained – Part 1

10 years ago, iRacing.com introduced a driver ranking system for their online racing platform which calculated the relative skill levels of players and with it granting them a (IR and SR) competence and safety rating. These parameters could then be used in a matchmaking system to ensure that the online competitors in a race matched your personal skill level in the best way possible. This rating system rapidly proved to be an integral part of the iRacing online competition model, as it has encouraged (most) people to try and run clean races in order to climb the iRacing points and license ladder.

While this might seem an essential part of an online racing system, most racing titles lack this feature. This encouraged Portuguese sim racer Henrique Alves to design his Sim Racing System (SRS) as a tool to reduce the workload of league management. His independent platform which is developed from the ground up supports most popular racing titles such as Assetto Corsa, rFactor 2 and Automobilista.

SRS is a fully automated system and works 24/7 with races every hour, meaning that all server settings, race results, standings, ratings etc. are automated. It is safe to say that with his free platform, Henrique Alves has introduced ranked online racing to the masses, and particularly enhanced the popularity of Assetto Corsa as a league racing platform.

We are sure the good people at Kunos Simulazioni have noticed this, as now the (Early Access) Assetto Corsa Competizione racing simulator also features a rather complex Rating System which constantly analyzes your personal driving behavior, in order to make the online racing experience better an give everyone a chance to be competitive.

When Kunos Simulazioni first introduced the inner workings of their (in-progress) Rating System, it required a rather technical read-up and might have come across as slightly overwhelming. A while ago, YouTuber WromWrom published an interesting video explaining the ins and outs of the Assetto Corsa Competizione Rating System. After receiving some essential input from Kunos Simulazioni, WromWrom decided to update his video with the newly acquired info and published part-1 of an extensive ACC Rating System guide.

We will keep you posted when Part-2 of the guide is published.

Assetto Corsa Competizione is the Officially licensed Racing Simulator of the Blancpain GT Series by SRO. The game features the official drivers, teams, cars, and circuits of the worlds premier GT3 championship.

The ACC racing simulator is featuring an extraordinary level of simulation quality that allows players to experience the unique atmosphere of this GT3 Series, players can compete against official drivers, teams, cars, and circuits with the highest level of accuracy and attention to detail.

Taking full advantage of Unreal Engine 4, Assetto Corsa Competizione will ensure the highest quality rendering with photorealistic weather conditions and graphics to reach a new standard in driving realism and immersion racing. Players will experience high-speed torque as they get behind the wheel of luxurious speedsters including Ferrari’s, Lamborghini’s, McLaren’s and many other prestigious GT cars reproduced with an outstanding level of detail. Motion capture technology is used to create the animations of mechanics and drivers in an even more realistic fashion and guarantees a high level of player engagement during races, pit stops, and driver changes.

In the final version of the game, players can expect advanced multiplayer functionality with Assetto Corsa Competizione, including a ranking system which will evaluate individual performance and driving behavior to reward the most virtuous drivers and promote fair play in online competitions.

 
Official Webpages – www.assettocorsa.net/competizione 

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